a game of competitive word building and rebuilding, designed with Adam Parrish and Adam Simon, at NYU's Interactive Telecommunications Program | 2008
materials
a smaller game deck formed from the master deck of 160 cards containing the most commonly occurring one, two, and three letter combinations in the English language
basic gameplay
Players draw from the game deck and take turns playing cards, trying to form words from their hands or by stealing cards from other players, building onto already constructed words.