Interference

A large physical game installation composed of a series of five large, intricately cut, suspended thin steel panels, which make the game's ten-sided, see-through play surface

Created by

Nathalie Pozzi, Eric Zimmerman

Links

Project page

Role

Design collaborator

Commissioned for

Joue le Jeu, la Gaîté Lyrique, Paris

Awards

IndieCade's Interaction Award

Year Produced

2012